Post by Emperor Siôn on Nov 24, 2011 10:12:27 GMT 7
The Altarah deserts
Ruled by the three sultan lords, who have a certain amount of leniency thanks to their generous additions to Antillica's coffers.
The three sultans: An'duk: Very composed, and the richest of the three. Val'nar: Hot tempered, most powerful military of the three. Much controversy surrounds his rise to sultan-hood. Bal-nataar: Rules the most terrritory of the three, and has an amazing poker face.
The Altarah's use a different group of "royal" colours, mainly black and yellow instead of the normal blue, green and red. They also have their own coat of arms, but no matter their boldness, they must conform when it comes to the flag.
The grasslands and forests:
The capital, Whilferne, is in the grasslands near Antoch, but other areas include: Riese, a border forest near the Moouran mountains. And finally Moscara, a foresty hilly are, near the Blinci Mountains.
The forests and grasslands are ruled by a noble hierarchy, scaling in power and responsibility.
A Baron controls a small area, a Lord controls three Barons, a Count controls three lords and a Duke controls three Counts. There are three Dukes, the Duke of Antoch, the Duke of Riese, and the Duke of Moscara.
The Mountains:
There are two mountain ranges in Antillica, The Blinci's on the north border, and the Moouran's to the south. The Moourans are the main base of the mercenaries, and there is an A.S.R.D.S. launch pad near the top.
The Blincis, as myth has it, have many mountain giants on it, and a wizard resides on the top.
Ruled by the three sultan lords, who have a certain amount of leniency thanks to their generous additions to Antillica's coffers.
The three sultans: An'duk: Very composed, and the richest of the three. Val'nar: Hot tempered, most powerful military of the three. Much controversy surrounds his rise to sultan-hood. Bal-nataar: Rules the most terrritory of the three, and has an amazing poker face.
The Altarah's use a different group of "royal" colours, mainly black and yellow instead of the normal blue, green and red. They also have their own coat of arms, but no matter their boldness, they must conform when it comes to the flag.
The grasslands and forests:
The capital, Whilferne, is in the grasslands near Antoch, but other areas include: Riese, a border forest near the Moouran mountains. And finally Moscara, a foresty hilly are, near the Blinci Mountains.
The forests and grasslands are ruled by a noble hierarchy, scaling in power and responsibility.
A Baron controls a small area, a Lord controls three Barons, a Count controls three lords and a Duke controls three Counts. There are three Dukes, the Duke of Antoch, the Duke of Riese, and the Duke of Moscara.
The Mountains:
There are two mountain ranges in Antillica, The Blinci's on the north border, and the Moouran's to the south. The Moourans are the main base of the mercenaries, and there is an A.S.R.D.S. launch pad near the top.
The Blincis, as myth has it, have many mountain giants on it, and a wizard resides on the top.